TownCraft is a hybrid of crafting and city-building. Harks back to old-school 90s gaming. It's the first ever game from Flat Earth Games, which is run by two brothers from Sydney, Australia.
The idea is that you begin with basic crafting mechanics, alone in the medieval world, but are visited by an increasing number of NPCs as you create more buildings and objects for your town. You can hire or fire the NPCs, trade with them, get hints from them, quests, have them shop at your shops and taverns and eventually the humble crafting game has become a small-scale city-builder. We’ve been strict about not having any distracting mechanics based on forcing people to pay extra money – it’s a one-time purchase with no microtransactions thereafter – all our updates have been and will continue to be free.
The idea is that you begin with basic crafting mechanics, alone in the medieval world, but are visited by an increasing number of NPCs as you create more buildings and objects for your town.
Flat Earth came second – TownCraft came first. Rohan and Leigh Harris, two brothers from Sydney Australia, founded the company in order to formally make their first game after receiving interest from another Sydney-based developer: Epiphany Games. Partnering with Epiphany gave them their start, and TownCraft went on to gain good reviews and sales, so now we’ve both quit our jobs and are working full time. Our second game, Metrocide, is due out mid-2014.
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- Indie Developer: Flat Earth Games
- Game: TownCraft
- Genre: Simulation, Strategy
- System: iOS, Mac
- Website: flatearthgames.com.au
- Email: firstname.lastname@example.org
- Mac Download: Click here
- App Store Download: Click here
- Twitter: @fegames
- Facebook: flatearthgames
- Google+: flatearthgames
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